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Balancing Historical Accuracy With Modern Ideas

Posted: Fri September 27th, 2019, 8:04 pm
by WaitingCynicism
Hello everyone! Apologies if this post could be considered too political/religious/controversial, figured I'd just let you all know in advance. I've wanted to work on a tabletop/novel setting for a while now, and I have begun earnestly working on the setting and preparing for NaNoWriMo this year.

However, I feel like I have run into some problems.

I feel like when I run a game in the setting, I'd want to run it in such a way that LGBT+ people are accepted, can get married, etc. just so that the players feel comfortable in the setting. I know that the actual Middle Ages was... not the most LGBT+ friendly, to put it politely. Is there a way I can balance both historical accuracy and the fictional aspects of medieval ages being homophobic? I have no plans of even publishing it, mostly just want to write it.

Re: Balancing Historical Accuracy With Modern Ideas

Posted: Tue October 1st, 2019, 5:16 pm
by MLE (Emily Cotton)
Sounds like you picked the wrong era. For your purposes, go back to Rome or Greece.
History is what it is. If you tried to write a scenario with Ghengis Khan as a peacemaker, it would just be silly. This is in the same vein.
Most HF readers want to learn something useful. Re-framing what really happened isn't.

Re: Balancing Historical Accuracy With Modern Ideas

Posted: Wed October 2nd, 2019, 4:54 pm
by LoyalRam
I agree with MLE. Pick an era where LGBT issues could be spoken of within the context of that society. Romans and Greeks, as she said. I am sure that I am not the only historian on this forum, but presentism is a danger.

Re: Balancing Historical Accuracy With Modern Ideas

Posted: Thu October 3rd, 2019, 5:51 pm
by WaitingCynicism
True, I am intending for a mix of history and fantasy in the setting (King Arthur actually existed in the setting, as an example), but I might go back and rework the setting.